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function flashMe (flash,name,height,width)
{
document.write('<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://fpdownload.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=7,0,0,0" width="'+ width + '" height="' + height + '" id="' + name + '" align="middle">');
document.write('<param name="allowScriptAccess" value="sameDomain" />');
document.write('<param name="movie" value="/swf/' + flash + '" />');
document.write('<param name="quality" value="high" />');
document.write('<param name="bgcolor" value="#ffffff" />');
document.write('<embed src="/swf/' + flash + '" quality="high" bgcolor="#ffffff" width="' + width + '" height="' + height + '" name="' + name + '" align="middle" allowScriptAccess="sameDomain" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" />');
document.write('</object>');
}
youcan also use the satay method
example, <code> <object type="application/x-shockwave-flash" data="flas/headers.swf" width="710" height="200">
<param name="movie" value="flas/headers.swf" />
<param name="menu" value="false" />
<ul>
<li><a href="print.php">print</a></li>
<li><a href="web.php">web</a></li>
<li><a href="identity.php">identity</a></li>
</ul>
<p><a href="http://www.macromedia.com/shockwave/download/download.cgi?P1_Prod_Version=ShockwaveFlash">Download flash plugin here</a></p>
</object>
</code> and is valid
Just wanted to mention that a new version of FlashObject, version 1.3b, was released today. Changes include:
And for those that are interested, FlashObject works in all of the current web browsers, including, on PC: IE5/5.5/6, Netscape 7/8, Firefox, Mozilla, and Opera. On Mac: IE5.2, Safari, Firefox, Netscape 6/7, Mozilla, and Opera 7.5+, and should continue to work well into the future.
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